Fix for signing ad hoc iPhone applications

This discussion had the solution to a problem we encountered signing ad hoc applications. Our app’s “target” and “project” build settings needed to have the same “Code Signing” settings applied to enable proper signing of an ad hoc application. Once these settings were the same, everything worked fine.

Access the “target” build settings by going to the Project menu, then Edit Active Target “ABC”.

Access the “project” build settings by going to the Project menu, then Edit Project Settings.

This is a subtle bug, it took some time for us to sort it out.

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